

Spartan armors for factions aren't available yet.

Visor Color now works in: Photobooth, Weapon Loadout, Soldier Promotion (In theory). The Visor Color Script streamline was reversed due to instability issues detected when loading a savegame from in-game. The Visor Color Script now works with all Factions, the Visor Color Palette button has been moved from the Head screen to the Main Customize screen for technical reasons. All armor permutations have been removed from the Alien Hunter armors in the internal content configuration file. The Visor Color script still has some of the same issues as it did before, however the game's internal UI differs from the vanilla version, therefore a separate Workshop upload is required. IF ANYONE WITH PROGRAMMING SKILLS IS WILLING TO CHECK OUT THE SCRIPT TO MAKE IT MORE COMPATIBLE WITH OTHER MODS, HELP IS WELCOME. I will attempt to see if there's any other parameter I can link the visor color to, to avoid reducing customization options. The list with each helmet's default visor color will be posted soon. Given the long standing issues with the visor color script and other mods I've decided to re-download the XCOM 2 SDK and create a version of this mod that excludes such content (Like the scriptless version but with different default visor colors applied to each helmet). The entire Halo Reach MJOLNIR Armor Variants mod has been re-compiled and modified to work with XCOM 2 War of the Chosen.
